Skills are placed on the quickbar, and can be activated by hitting the corresponding number key. Double-tapping a direction initiates a dash. The A, S, and Spacebar keys will unleash different attack strings depending on the combination pressed. You have an overhead view of your character, and have 8-way directional control, via the Numpad. Even without these challenges, many enemies can kill you much too fast to be healed if you get yourself into trouble. Healers can heal you pretty well, but a healer in the middle of a spell is extremely vulnerable, mana is fairly limited, and you must stand relatively near them for most heal spells. Tanking, in the traditional meaning, is impossible, as 2-8 good hits from an enemy can kill you and make you lose one of your 3 "lives". Merely placing an attack requires precision and forethought. The concept of "Damage per Second" present in most MMO games is erased, as every individual blow you receive or give can greatly alter the course of battle. PvP in the game is similar to fighting games such as Street Fighter, Tekken, Guilty Gear, or even Super Smash Brothers up to 8 people can join in a melee for free-for-all or team battles. Lunia is most like a "beat-em-up" game (or a "button smashing" game) such as Double Dragon or Final Fight.
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